Adding Ancillaries to Generals
As mentioned above, enter the console with the ~ key.
This is a list of the various ancillaries (retinue members) that can be added with the give_ancillary command. This code requires you to have the character that you wish to modify selected, as well.
give_ancillary this ANCILLARYNAME
Below is a list of ancillaries (with their ANCILLARYNAME) that can be given to GENERALSCode Effect
drillmaster +25% movement, unit recruitment discounted
brilliant_inventor +30 build points, +1 farming, 20% bonus on mining income
scribe_ancillary Adds Authority, Income Bonuses
bard Adds Morale, Popularity
doctor Have more kids, improves casualty recovery chance.
apothecary Have more kids.
mentor Increases Command
shieldbearer Increases Hit Points, Lowers Morale
swordbearer Increases Hit Points, Personal Security
bodyguard Increases Peraonal Security, Decreases Popularity
foodtaster Increases Personal Security
tutor Increases Piety, Trade Income
Adding Units to Stacks
Just pick a city or any unit as if moving it and just open console and simple type george or any of those on this list and hit enter to get the following unitsCode Effect
rogan Elephant Artillery
vindaloo Elephant Rocketeer
istanbul Mercenary Monster Bombard
george Mercenary Monster Ribault
houston Mercenary Rocket Launcher
Press the tilde (~) key and enter these codes to use them. All codes are case sensitive. Make sure to capitalize family member names, settlement names, and anything else that needs capitalizing or else it will not work. Code Effect
character_reset Allows a character to move again. Does not always work
add_population "settlement name" "amount" Allows you to give a city more population automatically.